
RuneSlinger 2: Blood Sigils
Two years into his sentence, chaos magician Thor O'Reilly has a reputation, a set of unbreakable principles, and a cellie who keeps him human. What he doesn't have is a plan for Emil Kask — a practitioner twice his age, twice his experience, and completely without ethics — arriving with a contract from Danny Keyes and a message in blood.
Thor has to win a formal magical duel or stop practicing forever.
The problem: Kask is stronger. The answer: a practitioner with no principles might have a blind spot Thor can exploit.
Thor has to win a formal magical duel or stop practicing forever.
The problem: Kask is stronger. The answer: a practitioner with no principles might have a blind spot Thor can exploit.
The story
Chapters
- Chapter 1: THE MESSAGE
- Chapter 2: THE NAME
- Chapter 3: THE TRAP
- Chapter 4: FIRST BLOOD
- Chapter 5: THE EDUCATION BEGINS
- Chapter 6: STRANGE ALLIANCES
- Chapter 7: LITTLE KITTEN
- Chapter 8: THE WRONG ROOM
- Chapter 9: ARCHITECTURE
- Chapter 10: THE SKÁLI
- Chapter 11: THE MEETING
- Chapter 12 : THE DUEL
- Author's Note— Blood Sigils